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All Years

March 1995

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April 1995

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May 1995

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June 1995

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July 1995

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Timeline

The Toolshed

Eerie lighting and some funky 5D add up to pretty good carnage. Watch your back!

Twist

Circles inside of circles inside of circles inside of... Lots of staircases. A central (small) courtyard. Be sure to collect your weapons and ammo before going in... for some reason, the center doesn't seem to be big on the engine's random list. Nice looking, and very dangerous. Also available in an Evil flavor.

Twist (evil)

Circles inside of circles inside of circles inside of... Lots of staircases. A central (small) courtyard. Be sure to collect your weapons and ammo before going in...

Up and Down

A simple 5D arena (or pair of arenas, to be more precise). The name comes from the orientations of the hills (which aren't actually hills, unfortunately).

Warehouse 41

A central arena with lots of twisty passageways and out-of-the-way sniper perches spread around. A nice feel to it, although some of the staircases are hard to see around.

Water Ring

Two levels. The bottom is a maze of twisty passageways, with a few hiding rooms. The top is a more open circle-and-cross based around a raised pool (but still tight).

Wrestling Arena

A weaponless square ring, for two contestants to duke it out. If you leave aliens on, you'll have the added challenge of dodging fusion bolts from clueless bobs...

No Parole from Rock 'N Roll

10 maps, some conversions from M2 maps, one extension of a TI level, and a few new maps. All in all, a superb package. Everything from death in small places for 2 to huge, sprawling levels capable of supporting 8. Kree Nakorie, a level I hated when it was first released for M2 (it was so hard to figure out what was going on, and the aliens never gave you a chance to look around) is now a superb strategy level. Wow. Everything tastes better on a Nardo bun. Update fixes a couple of small errors on one level.

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