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All Years

March 1995

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Timeline

Marinero al Carbon

Out of all the Evil levels that Rich has made, I liked this one the best. There is a embedded physics model and once you play this level, I think you will understand why I liked it so much.

Evil: Meat Hive

Another great level from Rich! This map is built with the Evil Lava texture set although you won't see the lava. It can support as many as 8 players and all the net modes.

Cherished Illusions

Another great level from Rich. This map has three levels, two that are new sporting the Nardo textures and the third, using the pfhor Nardo set is a port from Rich's Evil Map"Meat Hive". These levels really are visually stunning with these textures. I found myself just trying to steer clear of the "baddies" long enough to take in the texture choices. The flow is great and the "multi-split-level" idea is really challenging. This is a great map and will support any play you desire.

Folie a'Deux

Another two level net hopper from Rich. The first level is a small outdoor arena set with the Nardo alien texture set. The final level is a outdoor/indoor arena with some great design ideas. Another great one from Rich!

The Bastards

A beautiful, very large net map by one of the creators of Tempus Irae. This thing has some of the prettiest light sets, rooms and passageways that I have seen in a long time. Sniper posts, ledges, stairs, media, this thing has it all. Object placement is tight, so this map will take some strategy to play. It isn't a "run around and shoot at everything" type of level. Just a large net map that will need a large group. I played it on a performa and it did fine..but there are some rather large rooms in this thing. A great download!

Fm: Time Becomes a Loop

Time Becomes a Loop is an interestingly small, but large, map. The structures form a loop because they are around a fissure in the ground. Some structures have two levels, and others don't. Many windows, angles, areas for surprise attacks, and full frontal assaults make this a good run for your skill.

Fm: Clan Wars (oo)

Battle of the Clans was made for Evil initially, and was supposed to be ported to Infinity. For some reason, this never happened. So, I yanked out the map and ported it to Infinity in this file called Battle of the Clans.

Fm: Temporal Lab 17 v2

First in a series I never finished. The reason I never finished the series was because I didn't want to be limited in what I could do. Following a series format, would have limited me.

Fm: Tipatae Tibatoh (evil)

Tipatae Tibatoh is a map I designed for the Tempus Irae II: The Lost Levels. The map was then designed for Evil and then Infinity. The Evil version has special physics built in. The Railgun and Nukegun both have second triggers that do something dangerous.

Fm: Tipatae Tibatoh (oo)

Tipatae Tibatoh is a map I designed for the Tempus Irae II: The Lost Levels. The map was then designed for Evil and then Infinity. The Infinity version is just a plain simple carnage map with no special physics are adjustments.

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