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Timeline

Don't Panic v1

About this level

This level supports all types of net play, but is meant for KOTH games.

I've never tested it in net play, but it should work fine. This map will be slow on 040's so if you have one go buy a new computer. And finely, this map was made in november 97.

About me

I am 18 years old, and I started making maps shortly after marathon 2 came out. I have never put my levels on the net before so this is my first one, and I hope every one likes it. If you have any questions our comments I'd love to here them.

Fire Cracker v1

Evil Map Making Contest 2nd Place Winner!

Words

This is a map for marathon EVIL! Don't know what would happen if you tried it in Infinity. Don't blame me if it crashes.

More Words

Although seemingly spacious, it's not hard to keep running into people in this map, works well for medium sized groups...can get pretty hairy with a full house. Lots of cool vantage points ("where the hell did that come from"), and room to move about. There's quite a few little hidden goodies (teleporters and whatnot) so don't forget to snoop around.

There's a nifty version of FM's forcefield t...

Gus Drips Pink v1

Marathon Evil Map Making Contest Entry

Small net map designed for Hill play. This is the way all of my maps are designed, with the Hill in mind. The Hill area is the dirt-textured circular region ... well, I'm sure you'll find it. During testing, weapons have appeared to be plentiful but not too generously supplied. Only the Staff will fire under the sewage, and if you're playing with aliens, I would advise you to stay away from all thing wet.

In spite of the relatively large number of polygons for such a small map (due to the circular layout), the frame rates seem to remain reasona...

11th Hour

A big, wide-open arena with some cool tight passageways around the outside. Teleporters everywhere... you'll probably have to play it a few times to get the hang of what brings you where. Sizewise, would easily fit 6+, but weapons seem tight for 4 or 5.

Aqualung

Won Best Net Map in Bungie's mapmaking competition... and it really is a blast. A central waterfilled arena, surrounded by three satellites... and a bunch of secrets. Travel between the areas is accomplished via water cannon, most of the time (although other routes are available). The cannons are a great place to reload when you're out of ammo, but beware the exit... you might just find someone waiting for you there. Best as a King of the Hill map, but plays fine in EMFH mode. Very well done.

Are You Ready v1.0.0

A huge, sprawling level, one really big ring surrounding a smaller playing field. Needs a minimum of 4 or 5 to be any fun at all...

Backfire v1.7

A small, symmetrical arena with superfast flow and lots of weapons/ammo. The only forseeable problem with KOTH is that the map's so small that you have a shot on the hill from almost anywhere. (This might be good, though...)

Bedknobs & Broomsticks

Very nice symmetrical level design-a sort of a helix design with some bulbs at the end. With aliens off, a fantastic small net level. With aliens on, a really nice training level... gets your shooting up to snuff around corners and in tight places.

BernieBigNetMaps

Three levels with 3 Anvil patches to change textures to suit your preference. Also includes Spoilers for the four (counting original) maps/textures/mediums. These maps/levels are so complicated, convoluted, twisty, tricky, complex, switch oriented, etc., etc., with ammo hidden everywhere & Bobs so deadly . . . well you've got to see it to believe it! Highly recommended for solo play & boy, good luck for Net folks! WHAT FUN! Should support quite a crowd of foolhardy players. Download now! (Note to Bernie, throw in some terminals, give us a mission!

Berserker

An open arena with a ring around it. One buggy area (no textures, teleposting), and some physics changes. (Check out the SPNKR shots...) It's fun to go around blasting the potatoani... but beware your fellow players.

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