Created by Eric Jorgensen
           
                      
                                                  
 
          
          
                                            
        
    
  
        
  
  
      
        
  
    
        
        
  
    A tiny arena, with small rooms and passageways around the outside. Nicely laid out, with a switch that converts the whole thing from daytime lighting to dusk. Comes in two versions-the second one has the central hill raised,  making for a better KOH game.
 
            
      
 
   
  
    
        
        
  
    A medium-sized map, made up of a series of small rooms and passageways. Lots of explodabobs in tight spaces...
 
            
      
 
   
  
    
        
        
  
    Claustrophobic. One big room, a bunch of too-small ones... and lots of ways to blow yourself up. Jarring textures, as well... Should appeal to the Carnage Palace Deee-luxe crowd.
 
            
      
 
   
  
    
        
        
  
    Several small, interconnected rooms. Sniper positions tend to be below a level, rather than above... pretty fun. 1.1 update added quite a bit of new space (including an out-of-the-way arena), and changed the  alien balance. 1.3 update aligns textures, adds lots of water,  and seems to decrease total alien population. This is no longer a small map.
 
            
      
 
   
  
    
        
        
  
    An arena with a pit. There's an elevator to get out of the pit, but it gets harder to hit after it's been hit once... Comes in two versions, of varying complexity. (One works better on 040's.)
 
            
      
 
   
  
    
        
        
  
    A straightforward conversion of an M1 arena.
 
            
      
 
   
  
    
        
        
  
    2 maps, sort of variations on a theme. Simple arenas, but with ledges and dropoffs that provide cover. Pretty nice for small groups... Upgrade adds an online readme (it's in a (bunch of?) terms), and a few other tweaks. Poetry during netplay... a new concept.