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Aleph Forge v1.7

If you want to make maps for Aleph One but only have Mac Os 9 download this. Is doesn't use Aleph Ones features but it works much better than the old Forge.

M1A1 Map Making Kit 1.0

A Shapes Shuttle that allows editing M1A1 maps in Forge. Example maps and the M1A1 Physics model are included.

Aleph One Test Maps Final

Presented to the community as a "whole", this is a set of test maps that really push the Aleph One engine, sometimes beyond the borders of reason, but all for a good cause. Excellent way to see just what Aleph One is capable of. Nice information to have, both as player and mapmaker.

Destroy Singularity v1.0

Another cool Chisel plugin - if you've created a map in Forge which has too many lines connected to a point, you'll find you can't delete the point without crashing Forge. If you don't have an older backup... you're in big trouble. This plugin gets you out of it.

Light Delta v1.0

A Chisel plugin that allows you to add to the normal light intensity for a given light, without changing that light... vastly reducing the number of lights needed. (The demo map included shows 11 distinct lighting effects... and it uses exactly ONE light.) It only works on walls, and a wall can display only one value of the ambient delta field... but if you're building complicated levels, and have run into lighting limits... check this out.

Partial Move v1.0

A Chisel plugin that allows you to horizontally move everything within a specified rectangle of the map. (If you started building too far towards one edge, you can now pull it back.) This differs from the existing 'Better Move' Chisel effect in that it's not applied to the entire map, it's applied to only a subset (hence the name). Pretty slick...

Permutator v1.0

This is a Chisel plugin that allows you to set the permutation field of polygons, which specifies what certain poly types do. The possibilities are limited only by your imagination.

Split Line v1.0

Building a map, and reailze you need to add another polygon to the side of an already-filled poly? Dang, you have to delete that filled one and rebuild it... WAIT! This Chisel plugin allows you to split that FILLED poly line! Way cool.

Staircaser v1.0

A Chisel plugin that allows you to auto-create staircases (finally reproducing the Script effect of Phforte 1.x!). Straightforward, simple - it does one thing, it does it right. Check the readme for minor caveats (mostly common-sense stuff).

SwapPolygons v1.0

A Chisel plugin that lets you swap any pair of polygons - very useful for bringing high-numbered polys down to the beginning, to make them easier to reach in the teleporter menu, for example.

M A R A T H O N : The 3D Animated short v1.0

A totally 3D animated short taking place in the Marathon Universe, featuring the Cyborg we all know, and a couple of other familiar friends *I compel you to view it now.*

Lightning v1.0

This is a little map that shows lightning and thunder timed togetherto make a storm effect

Talk to Trashcans v1.0

This map shows how to let the player walk up to a wall, press tab, and talk to it.

Marathon Infinity-Theme Remix v1.0

A thundering breakbeat remix of Power of Seven's Marathon Infinity Theme with heavy bass drums and fast acid synths.

Chisel: Better Cleanup v1.0.1

Distributed with previous versions of Chisel is an effect called 'Cleanup.' This effect has at least one bug at the time of writing: whilst it removes the correct number of lights from the map, the lights left behind are not the correct ones, merely the first lights in the map. This means that it only works correctly if the last lights in the map are removed. Enter 'Better Cleanup' which fixes the bug, and adds two new features:)

Chisel: Media Munger v1.0

Media Munger is an effect for use with Chisel 2.0 or later that can remap the media in any Marathon 2 or Infinity map to any of the types available.

Chisel: Write Rotator v1.0a2

Write Rotator File is an effect for use with Chisel 2.0 or later that can output any Marathon 2 or Infinity map in the format used by the Freeware program Rotator. This allows you to view any map as a three dimensional wire frame model, somewhat similar to the map used by Descent. It was written to produce a few terminal images and animations quickly, but mostly for the fun of it.

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