fileball.whpress.com
November 1996

September 1996

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Timeline

Temple Land

A large, open arena with some fun 5D stuff in the center (good for escaping your opponents... once) and a couple of really nasty end rooms.

Forge/Anvil Patchers v1.0.2

This is Bungies update to their great editors, Forge and Anvil. The Anvil updater adds a import and export feature that is great. If you are using Anvil to add palettes or the like-I strongly suggest you use this version. For sounds, use the 1.0.3 version.

Gumby Patch v1.01

Turns BoBs into light blue (or light grey) Gumby dolls. Pretty high quality, and the death sprites are entertaining. Anvil v1.0.2 or higher is required for installation.

Juggernaut Patch

Turns Jugs into "Hollywood Art Directors". The face was captured with a camcorder, so it's a bit pixellated... but It is pretty fun to blast him, though...

New Bob Deaths

Supposedly it makes the bobs die with more blood and stuff. More gore-but I couldn't tell the difference to be honest about it.

Sight Patch 1.1

Not related to the sight patch above, this patch provides simple but accurate sights for all weapons in Infinity. It requires Anvil v1.0.2.

Carnage v2.0

A small, and I mean small stair/plaform type arena. There is some texture smearing on this one that you can see in the film. I think the biggest reason for this is the large number of polys. If you fall into one of the water pools, well, your history. The top ones I know have some cool things in them but everytime I stopped to check I got wiped out!! Textures are cool, except in the upper stairway I got lost many times. Map consturction is good, would probably hold a max number of 4 players, and this might be pushing it. Update takes out the "stuck-o-pools". You now transport to another poly.

Death From Above Mark II

A very good map, construction is very linear and very well done. Everything is laid out in a east to west type of line and this one, although it might be small in ploy count, can hold up to 6 easy. I really enjoyed playing this map. There are two secrets, well three if your counting and there is great recharge area that can be guarded. Out of all we played tonight I played this one the longest--lacks sounds but has some great lighting sets. You can stand in the dark and the other players can't see you. One fish eye chip enhancement, other than that pretty straight forward. Great map.

Olaf Fub 1.2

Four levels, although two are transition/informational. Some really cool tricks, and very high-quality map construction... but I had trouble getting into a level that's 50% underwater. Other than that one gripe, though... there is some really cool stuff here. Definitely worth the download.

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