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128x128 - Max Payne TexturePack for M1A1 1.1

Just what they sound like - Max Payne textures designed to replace the standard M1 textures in M1A1. Lo-res (128x128). Version 1.1 adds Grendel textures for compatibility with new secret level.

2 Dreary Maps 1.1

2 maps, both based on the Unreal Tournament map 'Dreary Outpost'.

256x256 - Max Payne TexturePack for M1A1 1.1

Just what they sound like - Max Payne textures designed to replace the standard M1 textures in M1A1. Hi-res (256x256). Version 1.1 adds Grendel textures for compatibility with new secret level.

256x256 Final

I made the set for Aleph One (Marathon) integration, but they'll work in any game engine or texture processor that can deal with 256x256 PNG images...and that's just about everything, I gather. Hell, you can even use these as desktop patterns, or coffee mug silkscreens...!

Aleph One Test Maps 1.0

A collection of all the novelty maps submitted to the Marathon Open Source project to show off specific strengths or features of the Aleph One engine.

Athens Outpost for M1A1 1.1

A remake of one of the first solo maps (with terrminals) ever made for M1 - Jim Brewster's Athens Outpost

Carlos on the Run 1.0

Originally known as Muerte Machine, this grandiose project was abandoned before being completed

Extra Celestial 1.1

A remake of a classic M1 map created for the Marathon 1 to Aleph 1 project. True to the original. Great to see this map again!

Forge This!. 1.0

A relatively simple netmap with a couple of Forge tricks in it (hence the name).

Goran's Netpack 1.0

7 maps, 2 already released, 5 new. Wide range of sizes - what they have in common is their use of huge numbers of polys (and views that would crash Infinity in an instant). Heavy on the map complexity, light on stuff like lighting and sounds... but you should find a map in here for most tastes.

Spht'Kr 3D models 1.0

An example of some 3D modeling and per-level MML scripting for Aleph One.

The Yota Saga, Part 10 1.0

Installment 10 of an ongoing series. Two levels this time. Emphasis is on puzzles... you need to use your map, and your head.

USS Raider for M1A1 1.1

A remake of one of the first multilevel solo maps (with terrminals) ever made for M1 - Jim Brewster's USS Raider