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Breath of 1,000 Dogs v2.0

A large net level with some very interesting texture choices. The author used pattern buffers, etc. to texture some short walls and in some other key places. Again, some pretty neat 5D here, but done in good taste. (not too much) A few details gets in the way of flow, but still pretty fast. Check out this one in high res. Net modes supported, EMFH and a few others. A neat trick with invisible walls in the main arena.

Castle Carnage v1.0

A large net map that is just right for playing teams. Two castles spaced apart by a moat. Ammo and weapons are placed about inside each castle, with a 2x shield recharge on the top level. Some enhancements that will allow you to practice your missile jumping and if you need some work on spnkr firing, then try this one solo! You have jug's to fire at through the small openings from each castle. Great spnkr practice here. One of only two maps I have seen that work great with teams. Construction is good, hallways are tight so be prepared.

Pfhor Comes to Dinner

A small rectangular net level with a few small rooms that are connected to the main hall. Ammo and weapons can be found in the smaller rooms. Four pillars in the large room gives you something to hide behind but due to the size of this one, it would probably only hold 3 to 4. Ammo is tight so conserve. This author likes holes in the floor so be careful with your steps or you will get fried with lava. This is his first level and he is asking for feedback so take the time to email him.