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All Years

March 1995

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Timeline

No Way Out

Straight from the Read Me-- A big yard full of toys. A great playground. Good for 2 to 8 players, Every Man For Himself. A fast paced massacre can be had here. Watch out for the tight corridors though. And during testing I noticed that once in a while one of the blue projectile fighters has a mad half hour. It's really cool, and I'm not sure why that happens but look out for that. Two versions here, one with aliens, one without, (in case it gets too heavy). Enough said...

The Playce v1.0

A medium sized arena with a oblong ring that wraps around the outside. The ring is exposed to the arena but it is separated by elevated platforms that will require you to good aim. Better practice you up and down keys! Based on the lava texture set, some good texture choices along with some great light sets. Support EMfH.

Classic Net Maps II

The same map pak as listed below, but, this is provided with Terminals. This is the Ultimate Hop Net Pak. You can hop levels with the terminals now. All 61 included.

Butchered (evil)

Butchered was a very nice map. It is large enough for 6-8 people however we had no difficulty playing with only two as it made good use of intersecting paths of travel.

ELSIE

A very large, and I mean LARGE, net map. This thing will take a bunch of marines to keep it interesting. A bunch of large rooms that are connected by some very large open corridors. The corridors lead to other large rooms or upper tiers for sniper posts. Enough ammo for a very big group, guns were hard to find at first, but they are there, keep looking. I found this to be a very good, very large net map. The problem with the water pools is that I only found one way out, gernade hopping, up and out. (which really takes a beating on your shields) There might be teleporters, but be prepared. ...

Fm: Damned if you do...

Made for all types of play, this one is really good in King of the Hill. The Hill is more of a pit inside a central building. The majestic look of the entrance to the building is where most of the action takes place, "on the steps of hell".

Bela Lugosi

From the very beginning you will get the impression of what the title of this map suggests. A very large room that has sub-rooms in the middle of it. The sub rooms are very tight and I mean tight! Teleporters take you from one room to the next but be careful, there is a ring of lava that surrounds the rooms. Large and wide corridors wrap the whole thing.

Calamity Courtyard v1.0

Two large courtyards separated by platforms and pillars. Great flow, very good lighting and enough ammo/weapons for any sized group. Very fast and loaded for carnage!

eiei0

A medium sized arena that is visually great! Two rings wrap around the arena, one-that is at floor elevation and on the outside of the map. And the second one-that runs a world unit above the floor elevation that is exposed to the arean. Very good flow with this map. It is stunnily fast and it is very well thought out. The shield recharge will provide for extra shields if you are lucky enough not to get a spnkr in the back while charging up. Enough ammo and weapons to fit a large group. Comes with a physic model that is, well, give it a try...

Fm: Axiocranium v4

Axiocranium is almost like a gothic church where carnage takes place in and about...with the huge locked gates, players are not allowed to leave, so they are forced into combat.

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