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All Years

January 1996

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February 1996

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April 1996

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September 1996

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October 1996

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Timeline

Cinemascope v1.0

Cinemascope is a useful application that can fool Marathon 2 and Infinity into displaying terminal pictures that are twice the normal width. Cinemascope mucks about with your pictures to allow you to use and display images that are 614 by 266 pixels, giving you an image that goes right across the terminal.

Lift Test v1.0

A test map that exploits the Platformer Chisel effect. A lift that connects two rooms that is open on all four sides. This map is totally indebted to the amazing map hacking of Jason Harper.

geranimo DETHH jump! v1.1

Carefully tested, lighted and designed netmap for all group sizes. Bug free. No bouncy walls, no untextured spots. Good flow & ammo placement.

2 open areas with some ledges and stairs. Fast carnage, not many hideouts: Campers won't survive in this map...

S'phorn Cross v1.0

A large arena style map with a small, open hill and surrounding windows and ledges to attack from. It is great for playing with anything from 2 to 8 players, due to its unique architecture.

CyenV1.38.sit v1.0

designed for 3 players. small maps, high kills.

works great with altered physics to have the pistol be a one shot kill.

cyensniper.sit v1.0

A simple alteration to the weapons... Makes pistols fire one shot kills, and sets machine gun grenades, to act like slow moving mines.

Hell Hole v1.1

The point of this map is to be way too damn hard, to help you stretch and learn to fight. Use "Hell Hole" to warm up before a net game or a tough level. There are no puzzles, no secrets, no cheesy circuits to plug in, just head to head non stop carnage till you die.

Hell Hole v1.2

Many changes and tweeks from monster selection to more and quicker returns from the Blood Trough. Hell Hole was always meant to be more than just a practice level, it was supposed to be a help to people wanting to test a physics model or a shapes patch. All the weapons are represented here and most of the monsters.

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