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All Years

March 1995

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Timeline

A Night in Venice

A large, sprawling level with an open space, surrounded by some simple buildings, surrounded by a moat. Plenty of ammo... but you need a big group to keep this one hopping.

Deep Blue

A circular arena with a raised corridor around the outside. Lots of vacbobs, lots of minipfhor... and the entire place (including the raised corridor) gets flooded every minute or so. I guess there are plenty of SMGs to compensate...

The Mute

A gorgeous net map, second place winner in the Nardo Mapmaking Contest. Although some of it seems claustrophobic, there are several larger areas, and flow from one area to the next is quite good. Vertical angles, while steep, in no way impeded us from killing one another. The attention to detail is fantastic; if you've always wanted to die in some beautiful garden, this is the place. Check it out!

The Stadium v1.0

Originally released as part of the Some More Lh'owon, this level has been slightly modified (and retextured with Tempus Irae textures), but it is still a blast to play. Reminiscent of a classic M1 net level, Circular Death... gameplay is fast and furious. Try it out with more than 3... carnage rates will go through the roof!

Total Workout

A deceptively simple arena. There doesn't look like there is anywhere to hide... until you start playing. Author says it's designed for Tag... but carnage works well, too. Lots of open space, interesting texture usage. (Hint... it's all there for a reason.) Fits all sizes comfortably, from 2 up.

Unfinished Business, Both Acts v1.2

The first official submission of a map that requires Aleph One, the work-in-progress resulting from the M2 source code release. 8 levels, using several unfinished bits from the Orphanage as a base.

ToastMonkey Presents v1.0

A 17-level nethop map with a seriously cool intro level. Most of the individual levels have been released in some form... many have changed pretty radically, though. Get this map for its grandeur alone.

Trippy Dippy 1.0

A tiny (well, sort of) 5D map with 3 distinct, spatially overlapping areas. Once you've gotten the textures down, it gets a bit less confusing... but it's all small enough that Jinx_tigr's favorite bug (damage in one frame of reference affects those in another) is abundant here. As Pushkin says, "i'd rather be hit over the head with 5d space anyway." Play it! You'll have fun.

th'shmooze factor v1.0

Another 5D offering from the world's only fisheye aficionado. This one is a small room with 4 pillars... 4 times. Confused? Try playing. And beware... he's shooting for 8 layers.

First Strike v1.0

Loosely based on the Mystic Base map from the Mystic Map Pak, this is a netmap with a twist... it can (sort of) be played solo. That is, there is a mission, of sorts, laid out by the terms.

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