fileball.whpress.com
November 1996

September 1996

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Timeline

Drink Your Milk

A small arena with a raised ring around the outside. (Access to the ring is via teleporters.) Lots of fusion bobs, and more ammo than you could ever use... a recipe for disaster if ever there was one. Watch who you shoot...

Fortress Infinity

A small arena with a central area and four semicircular additions, with walls to hide behind and windows to shoot through. Small enough, and with enough big weapons, that carnage rates should be absurd, even for two players.

Kirkhill

This puppy's much bigger than it seems at first blush. Billed as "a very simple carnage warehouse", this map contains lots and lots of nooks and crannies... enough to keep eight players busy, easily. The hill is reachable from a hundred different directions, it seems... you can jump to it from nearby ledges, and teleporters bring you to it from the farther reaches. And wonder of wonders... this map contains two lava pools, and neither one has to be fatal! This map has potential as a long-term keeper.

Opium v1.1

A small, simple, wide-open level, with great flow and lots of weapons. Keep the total players under 4 or 5, and you should have seriously fast-paced killing going on. (More and you'd just get in each other's way...)

Carnage

A small, stair-filled arena. Due to the huge number of polys in view at any given time, this map is pretty slow on low-end machines... and it'll give you motion sickness on the back stairs on high-end ones. The upper pools hold goodies, but watch the lower ones... once you're in, you're in (until someone kills you).

Hop Skip n Blast

An arena surrounded by a ring with multiple routes between them. The arena is two-tiered... there are several platforms in it, allowing travel among and through them. A couple of sniper perches provide nice shooting locations, but they're not particularly safe...

Infinity Suicide v6

4 levels, all M2 ports. These were enjoyable in their original form, and they're enjoyable now... the smg adds quite a bit. (The Molecule might induce flashbacks...) I've gotta say, though... there's absolutely no excuse for texture misalignment on levels this small that were made with Forge. (Not that this gets in the way of our killing each other...)

Pfhive Levels for U

As the title implies, five levels. These are generally large, wide open, rambling levels, mostly well-lit. Aliens abound, and weapons range from plentiful to meager. A cool trick I don't think I've seen before was used on Doors of your Mind.

Pfhunk Dat

14 levels. (Well, really only 13... one of them is an info level.) There are five levels that were quite good in their M1 and M2 incarnations... and better here. There are three ports of classic Bungie M1 levels. And there are five new (previously unreleased) levels. In general, these are quite big (there are a couple of exceptions). Uniformly, these are well-made. Lighting is impressive, texture choices are tasteful, and level design is very entertaining. A winner of a package.

Ripcord

This is one big map. Some nice lighting effects, and sound is used well... but with fewer than about four, you'll feel lost. Textures are nicely spread out... you can pretty well place yourself by the walls around you. (This is a good thing, on a map this big...) A few nice secrets, for those with the time to find them.

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