fileball.whpress.com
2000

November 1999

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Timeline

Phozirus v1.2

A collection of 5 maps (well, 6 if you count a small opening level for one of the other ones - accessible only in single player and coop).

Apocalypse Net Pack v1.1

A pair of maps that share a similar overall layout, but play very differently. Both are loaded with eye candy (Tempest, especially, has some pretty fun lighting effects), and both have a generally square layout with an outer corridor enclosing an inner complex... but the inner complexes are very different.

Carnage Time Arena v2.0

A simple, diamond-shaped map with a raised walkway down the center. Teleporters at either end let you jump back and forth between the areas separated by the walkway... or you can climb the outside stairways (as a target) to reach the top. Version 2 is totally redone... retextured, new hidey-holes, PLENTY of ammo. A far better 2-man map. (More than 3 and death rates would get obscene.)

Netplay

A large, square arena, surrounded by a huge maze. Most weapons and ammo (and oxygen canisters - it's a vacuum level) are in the maze. Careful in the bottom right corner... it's possible to get stuck in the passageway. Since it's a vacuum level, there are no explosive weapons, so if you get stuck, you're done.

5ive Alive

5 levels, to accomodate a wide range of player groups. Mostly arenas, with a full complement of RED weapons. Flow is quite nice - the maps are simple, and allow players to concentrate on what they do best (kill their friends).A couple are specialty maps - there is one in which the only weapon is a fusion mace, another where ammo reloads are only available once you die - but it's a diverse-enough pack that everyone should find something they like. Mmm... the Microwave gun in netplay...

Carnage Time Arena - BNG Rugby v3.0

A simple, diamond-shaped map with a raised walkway down the center. Teleporters at either end let you jump back and forth between the areas separated by the walkway...

Clovis' Mausoleum v1.1

A fragment of a solo map, overhauled for net play. Has some interesting flow, and plenty of weapons (and baddies for practice). This version REQUIRES the TI Addon for Aleph One... it plays very nicely under it. 3-5 works really well.

Stadious Maximus

A huge, sprawling, dark level. Flow isn't as smooth as it could be, due to lots of water areas with limited exits, but once you learn the layout, you should be able to get around fine. Merged with a custom physics model called 'Cyborg Standard' that beefs up both the baddies and the weapons. Pretty hard on normal, as a practice level... pretty sparse, netwise, with less than three players. You gotta love that second trigger on the SMG, though... BLAM!

Static Fury

A largeish arena, with some fun sniping areas, and the odd trap. Play is surprisingly good - it's been a while since I fired up a Marathon 1 netmap, and this one feels right. Worth a look! Comes with a physics model that allows the pistol to be used for sniping.

Richard's Ten

A pretty amazing nethop pack, in that all the maps are quite good on their own - so 10 of them together is mindbending. These maps are medium-to-large, but still playable by smaller groups - flow is quite good overall.

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