fileball.whpress.com
1995

January 1995

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Timeline

MaraDoom

2 Levels. Apparently, modeled after the first two levels of Doom. Comes with Doom music, for atmosphere. Not guaranteed to be bug-free (I fixed one divide-by-zero crasher, but I may have missed others). The readme is in WordPerfect format, so I've html'ized it. WARNING-it's big, with lots of graphics, and Netscape-enhanced.

Suicide v9

I've got to get a better naming scheme for the Suicide maps, because their creator (Butch Massoni) is turning them out way too fast. Here's six more, three originals. The first two should only be played by people who don't mind dying (a LOT). We hit 117 deaths in 4 minutes with three people on Cylinder.

Triskelion

A very nice net map with great flow. Works well with as few as three, but can handle 8, too.

Villa Banzai

A 19th century Italian villa with a few deadly secrets. Quality is up to Bungie standards. Get it just to look at it, even if your machine isn't fast enough to play it well.

5D What

The initial maze is annoying (texture choice makes it really hard to see where you're going), but there's lots more to find.

Slaughter v2.0

Simple torus. Comes in two flavors-net play (watch the inside room) and solo play (lots and lots and lots of exploding bobs).

Suicide v3

Five more from the CarnageMeister. 4 originals, one modified Bungie level (Bob-B-Q). I don't know... There's still plenty of carnage, but more and more finesse is required... Maybe he's just getting older. (Nahhh...)

Underground mod 5

Big (3-player is minimum), but well thought-out. Been through lots of revisions. Some nice touches in this latest one (you can turn the lights on downstairs!).

FourPfhorBridge

Three levels, all open. One small bug, but other than that, a pretty cool example of bridging.

MAD 12-pack

A big collection. Well-made, but they all start to look alike after awhile. Most are pretty big (4 players plus).

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