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Timeline

Network Map

Gotta love the name. A major reworking of Waldo World. Some nice touches. Too many rechargers, if you ask me. Comes with a shapes patch that includes a missile sight.

Suicide II

Contains all the unique levels of Suicide Maps and New Suicide Maps (cleaned up to the level of Suicide Maps v.2). That is, if you want all 16 levels in the two Suicide releases, but you want the bugs taken out, get this map.

Three Maps from Billy Bob

Three net maps (could you guess?). Small, with plenty of baddies. 2-4 players works nicely. If you get this from AMUG, you'll also get two solo levels (available separately as well).

Mikey's Map Pak

8 Maps. Annoying names. Generally, these maps require a pretty high skill level. (Lots of baddies, lots of up-and-down sighting, lots of deadly stuff.)

Crash City

A very large outdoor map. Quite nicely done, but slow at times, due to the fact that you can see many polygons at once.

Suicide v9

I've got to get a better naming scheme for the Suicide maps, because their creator (Butch Massoni) is turning them out way too fast. Here's six more, three originals. The first two should only be played by people who don't mind dying (a LOT). We hit 117 deaths in 4 minutes with three people on Cylinder.

Triskelion

A very nice net map with great flow. Works well with as few as three, but can handle 8, too.

Villa Banzai

A 19th century Italian villa with a few deadly secrets. Quality is up to Bungie standards. Get it just to look at it, even if your machine isn't fast enough to play it well.

5D What

The initial maze is annoying (texture choice makes it really hard to see where you're going), but there's lots more to find.

Slaughter v2.0

Simple torus. Comes in two flavors-net play (watch the inside room) and solo play (lots and lots and lots of exploding bobs).

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