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Water Cannon

This map is included with Pfhorte 2.0a6, but I'm putting it here for the folks who like to play more than build. Well-named, and a really nice idea. Use the cannon to arm yourself! Brings back memories of Action Park. Needs more weapons and ammo, though...

Netwired v2a1

Two levels, one a Bungie port (What goes up, must come down) and one a port from the M1 Netwired collection (Dementia). The original level works better... I wish the water were deeper.

V8 v2.0

A port of the popular M1 map. Mike's done a great job with this-sewage works great here!

Dropsight

Pretty cool multilevel arena. Bottom floor teleports you up to sniper positions, outside ring allows access to a drop zone in the center...

Gimme Shelter

Big, rambling arena. Snagged some nice features off of other maps.

Marathon: the Gathering

A 20 level net pack. Most of these play with some neat trick. Some are great, some are downright stupid. On the whole, though, you can't go wrong downloading it... at the very worst, you'll learn something new about the Marathon engine.

Odes Netmaps

Created as odes to Carnage Palace Dee-luxe, these try to evoke the same feeling that map did. They succeed, mostly (although the third one reminded me more of Mars Needs Women than Carnage Palace...).

Scorn Net Maps

4 maps. Generally nice, but all four had bugs, and one (Deltitnu) I was never able to get functioning on an 040-based machine. Also, if you decide to play these, be sure to open them in a map editor, and delete the author's "signature"-all the polys used to make these are bad. (Again, causing crashes on non-powermacs.)

The Green Room

Arena with some nice sniper positions. A lot of good stuff can be found in the Green room, but watch yourself there...

The Grinder v2.0

A very interesting concept map. Two player only (you can't play it solo-you need someone to let you out-and more than two doesn't work, either). One player has a SPNKR but is trapped, the other can move but has only a pistol (and access to a crushing elevator for the trapped one). Makes for some fun strategic games! Update contains a 1-player tryout (so you can see what's going on), and a second level... also pretty interesting.

Underpass v2.2

Nice use of elevators. The underpass is a bit too massive to give the sense that you're really passing under someone. Latest update contains another bug fix.

World Wide Web v3

Yet another twist on the WWW theme. This one isn't done by Mike Neylon, though... This one's identical to WWW 2 (above), except the center nodes have been pulled for an arena. Nice touch, actually...

Black Hole Arena

Pretty fun with a few people. The arena is all space texture, landscape mode, so you've got no idea where anything is. A bunch of teleporters will take you to small waldo-world-like rooms for ammo and weapons, and one will take you to an invisibility powerup (which makes you pretty unbeatable, in the arena part). No spankers or tozters make for a fun shoot-em-up.

Carnage Haus v1.0

It looks really small, but the dropchutes make it pretty confusing. In a two player game, we had real trouble finding each other...

Digital Orange v3.0

Don't even think of turning aliens on for a net game. Troopers, troopers everywhere... Update has more secrets.

Don't Fall

Author calls this a silly net map, but I disagree. This one's a lot of fun... Comes with a physics model, required. The point is not to kill your opponent, but to force him into a pit, where a modified hunter will do the job for you. The one with the fewest deaths wins.

Painter's Minipack

4 levels. A couple feel claustrophobic, but there are a couple of nice ones here...

Plan 9

The author tried to make a map in the spirit of Mars Needs Women, and I think he succeeded. Nice flow.

Sneakers Maps

3 maps. Nearly impossible solo (too many aliens, not enough hiding places), but some nice flow mechanisms for net play.

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