Marco/Polo
Two levels, both of them are water/media filled. The first one shows some good construction ideas and choice of textures. I really don't care for media in net levels, but if you do this one would help you with some strategy type ideas. The water height can really be a pain if your not careful. The second one was smaller. Again a square arena with a couple of sniper ports in the walls.....but on this one you control the height of the water by switches.
Levels in map "Marco:Polo™":
Marco…
Polo!