fileball.whpress.com

Created by unknown

Pinball

Explore the swift moving waterways, give thanks for Mercy Transports, listen to Durandal, who promises no ammo, swim like a fishy. Surprisingly there's a hidden Pattern Buffer here and an additional term you see in passing by "rapid"ly. This INF style exploration does have an end.

Stage

Odd. A whole series of levels where the object is to kill Bob... kill enough of 'em, you win. They don't seem to be linked in any way (except for a few pairs), so you're on your own, weaponwise. (That is to say, kill or be killed with your magnum and your fists.) Addictive, nonetheless...

Paradise Theater 1.1

This is a one level solo map that is "not" you usual solo level. The author first sent this in around the first of July. At that time it was a large, very large net level. We went through the map and suggested that he convert it to a solo level. To sum up, it is now a solo map. It came in the second version with a shapes patch. But, after trying many times, I could never get the patch to work. Now in this version, it is just basically the level. This thing is so big, that it will take you some time to get through it. Some nice lighting effets, some good use of texture choices

Remember the Marathon

A short one level solo map with some good construction. It is media heavy but some different texture choices...the author requests emails so please help the author in that area.. A LOT of baddies and some of them don't appear as hostile as they have been in the past.

Demise of the Enterprise

A solo level that is laid out with teleporters. Four different areas that you must explore and then when finished you teleport back to the original room to teleport to the next area. You are urged to help contain a virus on board the enterprise. A pretty fast one level solo adventure, nothing really detailed here but some good target practice with the BoBs.

Royal Arena

Short on weapons, but you can use the doors to crush your enemies... Whatever you do, don't let the Bobs out.

Pages