fileball.whpress.com

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Claustrophobolis V1.0

This map is very claustrophobic. Lava pit but you can walk on it. Elevators to no particular place. Corridors with no straight shots to be had. You might like it if you like suddenly rounding corners to . . . . Blam!

Coyotu Szenegua!!

The first & last thing you hear with this Map Maker's effort, "Hey, Let's Kill BOB!". If you like to Kill Bob, this is for you. No progression, no end, just Kill Bob! Sufficient ammo for the job, but like Bobs everywhere, they just keep coming & coming & coming!

Dalbom

Three map levels with No. 1, Dalbom's Street 4, a very complicated layout with basic Arena type play, central area full of nooks & crannies inside & outside that changes from water medium to clear & back. Aliens galore including those teeny guys of every stripe, making this a rapid run for solo play. Supports a multitude of players. Fast! Good! No. 2 is DINO Dungeon, very confined & rather than a Dungeon, appears to be a house, has furniture & a lovely yard full of Juggers. Aliens for solo play. May support four, but a tight arena-type area. Three is River of Pain.

Mud-sling'n

Arena-type setup with a circular reservoir in the middle & Big Blue standing on top pegging shots at you. Fast. Shooting at him may cause your weapon to backfire!

Stargate

An example of how to make a star gate effect (from the movie "Stargate") using standard Infinity shapes and physics.

Twin Dreams

A simple arena surrounded by (and intersected by) a cross-and-square built in simple 5D. Okay for small groups.

Dan's Underwater Grotto of Love

Didn't find love’ but did find a decent net map here. Dan must be responsible. Large square with two sides devoted to sniper ledges or perhaps could work for KOTH. Many small squares of f the larger one for ammo, transport, hiding out. Elevator, 1x & 2x. Due to smallish size would probably be fast if opponents don’t disappear in all the rooms.

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