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Stargate

An example of how to make a star gate effect (from the movie "Stargate") using standard Infinity shapes and physics.

Bad Dog

A very precise polygon with raised crosswalks connecting sides, not all that much ammo, didn't see any recharger. One catch, those drones again. They tend to snap hidden doors shut just when your aim is sure. Damn! This could be a really good ride if you like arena-type maps with a few tricks thrown in.

Doublepacked

Two levels, first one is 'Contact'. Twisty with switches to get you around. Terminal has no explicit mission, just come back here when finished, with a cc: aliens. Lava surrounding central area with walkways to various places; maze, crusher room, etc. We killed everything we thought & wore out action key but to no avail. Term text remained the same. Next step: cmd/cntrl 2. Called 'Just Survive' and it's great fun! What a bunch of sorehead aliens!

Twin Dreams

A simple arena surrounded by (and intersected by) a cross-and-square built in simple 5D. Okay for small groups.

Bedknobs & Broomsticks

Very nice symmetrical level design-a sort of a helix design with some bulbs at the end. With aliens off, a fantastic small net level. With aliens on, a really nice training level... gets your shooting up to snuff around corners and in tight places.

MN

Nice little Map but . . . Good ammo, small challenge, nice layout, usual cast of aliens . . . then the wheels fall off. At the only Term. At what appears to be the end. It's the damnable ceiling, & then Mr. Mac gives you an error message. We think we finished.

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