fileball.whpress.com

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Hey! Get off my Castle!

Square Arena, Lava Pit in center with rising pillar controlled by switch, outer raised ledges. Transport gets you into pit so the trick is to... 2-4 players we think.

The Warzone Blues V1.0

What's my purpose in life? Why am I here? What should I do? Is anybody out there? Will I ever get a Launcher so I can reach that chip? Does anybody care? We're so Blue . . .

Barney's House

A series of squares & rectangles connected by halls, water elevators; very dark effect. No terms, no Mission. May be a first effort by author, keep going! Play Marathon! Plus, we love the name Barney!

Paint It Black

No Stones here but . . . what the hell??!! Drones! Everywhere! In your face! Tested this solo so maybe it just read solo & gave us the drones for diversion (Yeah, right!). No room to take a breath, use the 1x recharger, just fire for life! Don't see how this could be a playable Net Map. Please don't tell anyone but had to ratchet down to Kindergarten just to get a look see for this description. Damn! Ouch! Splat! Tab

Twin Dreams

A simple arena surrounded by (and intersected by) a cross-and-square built in simple 5D. Okay for small groups.

Bedknobs & Broomsticks

Very nice symmetrical level design-a sort of a helix design with some bulbs at the end. With aliens off, a fantastic small net level. With aliens on, a really nice training level... gets your shooting up to snuff around corners and in tight places.

Jamie's Mƒ Maps

When that old feeling comes over you and you've just got to get some Bobs and grind 'em into exploding particles of whatsis . . . this series of eleven maps will work. Included; Be My Yeti, Bob Cathedral, Bob This, Let's Get Bob, etc., etc. Up to eleven maps with physics included. All maps could work as Net Levels. Maybe Jamie will do that someday.

Kev's Map

Three levels with numero uno a vacuum level. Can't find air rechargers, shield rechargers & the Pattern Buffer, while it saves (only) essentially doesn't work. Triangular elevators are the constant in first two levels with hidden doors to same, but then what. Level three AI says we got you out & then transports to game screen. Not fond of this effort by . . . Kevin?

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