Created by Daniel Gaskill
           
                      
                                                  
 
          
          
                                            
        
    
  
        
  
  
      
        
    
        
        
  
    This map had real potential... level construction is fun, the new hunters give you a serious adrenaline rush, and the potential for future maps in the series is great... but it's too easy to lock yourself into a dead end. (I did it.) Most of the switches have delays... so it's easy to close a  one-way door and still get through it, but you won't be able to come back. Oh, well... If you're careful what you open (and close), you should have fun.