CTF(Lua) 3.0 v3.0
This is a lua version of Capture the Flag for Aleph One. Since Aleph One's built-in CTF was complicated to make maps for/host, and it wasn't fun, I decided to make this CTF script with lua. There are 2 teams, each with a flag. The goal is to capture the other team's flag and bring it back to your own base. There are several reasons why this lua script is better than Aleph One's built-in CTF (being able to run with flag), so I hope you enjoy it.
Version 3.0 takes advantage of some bug fixes in the new build of Aleph One so that it can be used with the built in CTF mode. This way, the end game screen shows captures properly. It also shows regular carnage. I'd strongly recommend downloading version 3.0.
Please Note: This CTF script will ONLY work with the new version of Aleph One! (7/1/06). The readme will explain how to play the game, how to host a game, and how to create maps for CTF.
v2.2 includes some pretty cool new/improved features that were added by Jon Irons. Thanks Irons for updates and writing the readme!
Changes in v3.0:
-You MUST use Aleph One v0.16.2 (7/1) or later to use this script.
-Games will now be hosted with the Capture the Flag gametype, not EMFH.
-Maps created for this version MUST be checked for both "EMFH" and "Kill the man with the Ball"
-Health is now shown next to teammate's names when looking at them.
-Because this version makes use of the built in CTF mode, the post game report shows flags correctly. It also now shows the regular carnage screen.
Changes in v2.2:
-HUD cleaned up; flag status for each team is represented by an icon instead of a text message.
-When looking at a team mate, that team mate's name appears in the HUD.
-Readme is now in HTML format for easier browsing.
-Added a user friendly message if you don't host a valid CTF map.