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geranimo DETHH jump! v1.1

Carefully tested, lighted and designed netmap for all group sizes. Bug free. No bouncy walls, no untextured spots. Good flow & ammo placement.

2 open areas with some ledges and stairs. Fast carnage, not many hideouts: Campers won't survive in this map...

black surge v1.1

VERY small map in the veins of "poorly built spaceship" (GRENDEL). 8 player locations but will get crowded with even 4 players. Not many netmaps are this small, check it out if you want tight action with small groups. HUGE KPM rates guaranteed

version 1.0 didn't have skull and hill marked. this is now fixed

mr. Spade's Office v1.0

simple but not symmetric arena-style map. Nice design but not my best stuff... Anyway it should be a decent KOTH map.

BUG FREE or I owe you my balls

Ode To Pombero v1.9

O.T.P. v1.9 contains 11 heavily play-tested net maps designed for 2 to 8 players. Flow is unimpeded and play is gushy fun. Included is “YooKeeBang”, a KotH missile-munching favorite.

Moon Games v1.2

Small map, 4 connected rooms with 2 smaller rooms connected by a stairway. 2 films included to demonstrate the carnage held within.

Pfhive Pack

5 levels, focus is on vertical movement. Everything is fast - hesitate and you're lost. (Elevators, for example, generally visit a level for a second or two - time the jump-off, or head back to where you started.

Last Survivor of the Nostromo v2

A couple of years ago, ydnar offloaded the last of his Marathon detritus, a very impressive (though slightly unfinished) map called Last Survivor of the Nostromo. Recently, oogaBooga decided to polish it up.

Blunt Hop 1.5

A 7 level nethop pack. Every single one of these maps is worth playing on its own (well, okay, the vacuum level's sort of a pain in the ass), together they total a monstrous netgame potential.

Grendel Manqué v2

An upgrade of a 5 map collection - it's 15 maps now. Emphasis is on lighting and special effects - maps are very pretty to look at.

Rocket Launcher

A square level, with a bunch of fake walls, and hundreds and hundreds and hundreds of rocket packs. Internally, the level is called 'Die', which is relatively accurate - you can't always see what's coming at you, because of the fake walls.

Waterfall Arena

A square arena, with a trough around it... and a water elevator to bridge the gap. Obscene numbers of objects/baddies complete the picture.

Illumination

24 levels, some simple, some more complex... all quite playable for small to medium groups. Emphasis is on movement... and it works well. With 24 maps, your net group shouldnt' get bored too quickly...

Aero 1.0

Small & fast map with lots of altitude differences. MOTM Jan 2001.

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