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128x128 - Max Payne TexturePack for M1A1 1.1

Just what they sound like - Max Payne textures designed to replace the standard M1 textures in M1A1. Lo-res (128x128). Version 1.1 adds Grendel textures for compatibility with new secret level.

256x256 - Max Payne TexturePack for M1A1 1.1

Just what they sound like - Max Payne textures designed to replace the standard M1 textures in M1A1. Hi-res (256x256). Version 1.1 adds Grendel textures for compatibility with new secret level.

256x256 Final

I made the set for Aleph One (Marathon) integration, but they'll work in any game engine or texture processor that can deal with 256x256 PNG images...and that's just about everything, I gather. Hell, you can even use these as desktop patterns, or coffee mug silkscreens...!