fileball.whpress.com
1996

September 1995

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Timeline

Mission: Improbable

A sequel to Operation: Exaggeration. 12 levels (or so... a couple don't really count, in terms of gameplay). This one's a winner. It's not the most visually stunning, or the hardest... but the AIs are very funny, the physics are brilliant, and the tributes are really, really well done. Don't miss this map-it'll give you ideas for your own maps. (And the sense of humor shown in the storyline is really refreshing, after all the 'save the universe'-type plots.)

"Much Better, Thank You" 1.8

A pretty straightforward solo level. Not horribly difficult, unless you try to face the jug at the beginning instead of the end. Very bright... and there's one pretty cool room, watch for the hunters.

BOBlienation Trilogy

A three level scenario in which you're helping a mining colony's AI fend off an attack from Explodabobs. Generally, I don't like Explodabobs, but this was a playable scenario. The biggest problem was a complete lack of save terms-you have to play the entire thing in one sitting. (Luckily, it's not too big.)

CrossFire

A solo level with no save term. You'll find yourself doing it several times, as you run into each new trap... and parts can be pretty repetitive, but it's a fun half-hour or so. Fun terms.

Detention Center

A sequel to Lunar Fort. Very well-done, and quite playable... it's three levels, but only the second one counts, in terms of gameplay. Worth the download, for sure...

Kill Em All 1.1

Bobs, bobs, and more bobs. Some are explodabobs, some are not... Play it long enough, and you'll be fighting all of them, like it or not. A good test of how long you can stay alive against bobs. Update tweaks weapon availability.

Bob's Pfhort

A two-level solo scenario. The first level is quite playable (assuming you choose the proper direction to navigate the loop... otherwise, it's a bear). The second level is hellish. Lots o' baddies, which would be fine, except for a framerate-sucking HUGE water-filled room that crushed a Q800 on Major Damage... Still, it's worth the effort, because it's just plain fun. The AI is a no-nonsense guy, but if you listen to him, you'll get around...

The Search 3.11

The first level of a 3-level solo scenario. You're asked to activate a power station, and kill a few baddies along the way... okay, a lot of baddies. Well laid-out, in terms of action... some very nice visual effects. There are a few puzzles that need to be solved by finding hidden doors, but mostly, you need to keep your eyes open. Keep alert for those nasty cyborgs! Update fixes first term so you don't teleport out immediately. Very fun.

What Ho! Jeeves

A short (okay, very short) but entertaining solo level, where you're a security officer on a cruise ship with a very proper AI. It won't take you long, but the terms are funny.

Shane's House

Exactly what it sounds like. (Except for the aliens, I hope.) A little rough around the edges (probably could have used the snap-to-grid feature of Pfhorte a bit more), but playable-no major problems. I'd have to disagree with the difficulty rating listed in the readme-I had no trouble clearing the level on Normal, first time through, with plenty of ammo to spare. Kinda fun, though... all the big baddies are in big, wide-open rooms, giving you room to maneuver.

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