fileball.whpress.com
1996

November 1995

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Timeline

Devil in a Blue Dress 1.5

The first release of the Marathon Mapmakers Guild, Devil contains 20 levels, along with cool original art, an entirely new storyline, and some nice twists.

Warlord v1.2

A very nice 4-level scenario. Emphasis is on puzzle-solving, although there should be plenty of carnage... Some very cool new ideas here. Update fixes a few minor bugs, and majorly changes one level.

Noah's Ark

A complete overhaul of the Alien Shapes 3.0 package. The artwork is very, very impressive... It's now packaged as a full scenario. 7 level solo map (a little buggy, but nothing critical anymore), new sounds, a physics model, and 4.5 megs of new shapes... the ambience of these levels is incredible. The new textures add tremendously to the feeling of claustrophobia... play this with headphones cranked, or plug your mac into your stereo system and turn it up! Don't get lulled by the cakewalk-like feeling of the first level.

Scarpi

You're a navigator on a mining ship where things have gone horribly wrong. You're the only member of the crew to escape capture... and it's up to you to set things straight. New shapes, sounds, physics, art, and a 9-level solo scenario make this a package worth checking out!

Marathon Revisited

A pretty incredible 26-level scenario from a Danish mapmaker. Quite a bit of new art, as well as art "borrowed" (with credit) from other work... The storyline is conveyed in chapter screens-the terms you find simply contain the secret terms from the original Marathon, in case you missed them the first time around. Some unpleasant tricks are here (save whenever you get the chance, since there are more than a few dead ends), and some silly stuff (pictures of naked women in the marine jail cells, the bobs are now boobs (and pretty well done, too), that sort of thing)

Virtual Spaces

A collection of maps of buildings, and new textures to make them look right. No weapons, and no aliens (well, there are bobs in one...). It's more of an architecture display than anything else... A couple are spectacular, but many textures are badly pixillated.

Siege of Nor'Korh v1

Siege of Nor'Korh! This was the first solo adventure that I created. It has rated the best as a single person made scenario to date. Get the Infinity version if you have Infinity... because it's A LOT BETTER.

Operation Wormwood v1.0.1

An 8-level solo scenario, 5 net maps, a passel of physics models, and some films. This is a truly impressive piece of work, with very well-crafted levels, fantastic term and chapter art, and a load of cool features.

U.S.S. Triesty

A 17-level scenario (or a little more, if you count repeated levels), with modified shapes and art. (The shape mods are mostly a new weapon, but there are a bunch of small things that add up to a more complete experience... check out the doors, for instance.) It could use a little texture alignment, but overall quality is quite good. (The first level is very slow-don't judge the entire scenario by it.) Nice AI evolution.

Repurposing Bob

Mark Conahan has taken all of his M1 maps (including those originally in Canyonlands, Go Wif Jeza, Bobco, some single-map releases, and some previously unreleased maps), tied them all together with a cynically entertaining storyline (reminded me of Harry Harrison), and bundled them with a huge assortment of shapes. These include all those first released with the above maps, plus new scenery, and some shapes and physics created by other people (the battle mech from Dogs of Pfhor, the fusion and spanker bobs from Dave Turner's High and Low map, a sight patch...).