fileball.whpress.com
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Timeline

Psychodelia's Tempus Maps v1.8

13 levels. A real mix... there are some fun levels here, some really big levels, a couple of tiny levels, and some god-awful lousy levels. A few have physics messed with... one's sorta cute (bob-corn popper with a purpose), but the others are just annoying. DON'T play spnkr's house of horrors with aliens on!

Sand Pebbles

A large outdoor courtyard, surrounded by several buildings (or one, maybe). Nice flow, aided by the openable windows on the upper floor... a few secrets, but nothing that will throw off a net game-very balanced, overall. (You most likely won't run out of ammo, unless you're a really, really bad shot.)

Tempus Irae: The Lost Levels v1.1

10 solo levels and 11 net maps, from the group that brought you Tempus Irae.Although the solo levels don't flow together as well as the originals did, neither will you feel totally lost... and the mapmaking is superb. The original Nardo group did much of the work, but Marathon legends Randall Shaw and Randy Reddig each contributed a level to this masterpiece.

To Squirm and Stiffen... v1.1

5 maps, all nicely built, all catering to slightly different tastes. Small groups should be able to use all 5, but larger groups will probably pass on the middle three... unless they're looking for 5+ kpm rates. Flow is generally quite good.

Bridge of Despair v1.0

Pretty good layout, Arena type square with bridge in the middle, secret doors, variety of levels, and the S'pht are on your side which means they're pretty useless as usual, especially with that Jugger in the middle of your bridge. King of the Hill, Ball are untested but author recommends up to eight players. No cooperative play although solo is also okay per Mr. Mason.

Carnage Gardens v1.0

Another keeper. Large Arena with perimeter passageways for ammo, 1x & 2x, a couple of elevators, garden pathways. Supports KOTH, Ball, with a sniper outcrop to die for. Up to 8 players and is loaded with mean & nasty aliens for whiz bang solo play; includes a Jugger right there, in the middle of it all! Go ahead, fire your Launcher!. Remember, the Sph't are on your side. At some point lay back & watch everybody duke it out in middle of the Arena, too funny!

Alhambra (tempus irae) v1.1

A huge, wide-open, nicely-built killing area. Weapons and ammo come in clumps... so if you want a particular weapon, you also get lots of ammo for it. Also comes in Evil and Infinity flavors.

No Parole from Rock 'N Roll

10 maps, some conversions from M2 maps, one extension of a TI level, and a few new maps. All in all, a superb package. Everything from death in small places for 2 to huge, sprawling levels capable of supporting 8. Kree Nakorie, a level I hated when it was first released for M2 (it was so hard to figure out what was going on, and the aliens never gave you a chance to look around) is now a superb strategy level. Wow. Everything tastes better on a Nardo bun. Update fixes a couple of small errors on one level.