fileball.whpress.com
1998

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Timeline

Gus Drips Pink v1

Marathon Evil Map Making Contest Entry

Small net map designed for Hill play. This is the way all of my maps are designed, with the Hill in mind. The Hill area is the dirt-textured circular region ... well, I'm sure you'll find it. During testing, weapons have appeared to be plentiful but not too generously supplied. Only the Staff will fire under the sewage, and if you're playing with aliens, I would advise you to stay away from all thing wet.

In spite of the relatively large number of polygons for such a small map (due to the circular layout), the frame rates seem to remain reasona...

La Virgin v1.3

Basic Map and Story Characteristics

La Virgin is an Evil solo map made in the Jjaro texture. This map and story support only 1 player. The mission objective is to restore the ship’s (La Virgin’s) drive to power before the Pfhor and Mystics can muster the energy for a space time fold-out.

The Space Station v1

The Pfhor have built a huge space station that is protected by an impenetrable energy shield. They have a new shielding technology that makes the station impossible to board via teleportation or destroy. If we don't do something, they'll move the station into earth orbit and nuke us down to bedrock.

The Burning of Eden

The Burning of Eden is a new 18 level scenario for the Marathon 1 engine . Along with 18 levels it has new shapes, a intricate plot line and much more.

Marathon Film Installer 1.0.3

The Marathon Film Installer will allow you to extract, delete or change the films found in any Marathon application (M1, M2 and M00). New in this version: it supports Excalibur: Morgana's Revenge by the MMMG. It also bears a new cool icon, thanks to Sean Patten.

Marathon Shapes Juggler v1.3

The Marathon Shapes Juggler is the next generation of the Shapes Shuttle. It allows to transfer shapes collections to and from Shapes files, to store them in Shapes suitcases and to create Shuttles for easy installing. It also corrects a couple of bugs in the Shuttle code (notably the optimization bug). New in this version: As Micro$oft would say, this version includes "tens of thousands of bug fixes". Sounds scary? It should, but maybe not for this! :-) Anyway, a must-have version.

Texture Mover

Again, at the request of David Twist from the MMMG. This util is designed to help port M1 maps to Infinity. It can take all the info about floor/ceiling/wall textures of one map, and copy it into another map. This is mainly useful if you want to nuke'n'pave a map without having to retexture everything. Although I'm not really planning on retouching it unless someone really wants me to, I thought I'd release it to the public.

Texture Switcher

The Switcher was made at the request of David Twist from the MMMG. This util is designed to help port M1 maps to Infinity. It can replace every instance of one texture with another, throughout a level. Although I'm not really planning on retouching it unless someone really wants me to, I thought I'd release it to the public.

Courier 11

This one's huge... A little rough around the edges, but very playable... worth a look!

Anvil 1.0.3b4 backdater 1.0.3b4

Backdates Anvil 1.0.3 to the last really stable, bugfree (mostly bugfree) version available. This one has all the enhancements that they wanted to put into 1.0.3, without the really nasty sequence bug that 1.0.3 has.

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