fileball.whpress.com
February 1996

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Timeline

Black Market Carnage

This one sets the standard for what a good solo level should be. From the opening effects to the final battle with troopers and droids, this map keeps the adrenaline flowing. If you're like me, there will be several battles you'll need to repeat, with different tactics, in order to finish. This one's not boring, not repetitive, not derivative. Play it, you'll like it.

Frank Will Die... v1.1

A large net map that has all types of net play offered. Lighted square arena, with some secrets. A dark screen arena, you control the lights with some secrets and a square media filled arena with some secrets. This map contains alot of frills and is basically just a wide open shoot em up. Lot's of room for manuvering and some tricks to help you out. Ammo is plentiful, but with 5 to 8 players it would probably get thin...Everything can be found on this map from dark sniper posts to hidden napalm!! An update of a previous map..This version adds some tweaks and their are hidden areas...

Devil's Island vb1

2 maps, sort of variations on a theme. Simple arenas, but with ledges and dropoffs that provide cover. Pretty nice for small groups... Upgrade adds an online readme (it's in a (bunch of?) terms), and a few other tweaks. Poetry during netplay... a new concept.

Hop This!

A King of the Hill map designed around the concept of missile jumping. (It's not totally necessary, but it will give you an advantage...) The hill is overlooked by a couple of shelves that make nice sniper ledges...

Land of the Small 1.1

A major update on a very early M2 map. The readme is actually included in a comm term... The biggest problem with this map is the lack of trigger polys. (I was able to run all the way through it at Normal without ever shooting anything-only about half the baddies even woke up when I came near.) Fire a shot, though... and you'll find out how hard mini-fire F'lickta can be!

Marathon: The Spank(ter)ing

2 Maps. (One's actually pretty small...) The first one's pretty cool-stop anywhere on a water texture and teleport. Good for avoiding missile attacks. The second one's a bit confusing...multilevel, with a *very* fast elevator.

Pfhortresses v1.0

2 maps. Both variants of capture the flag... designed with two teams in mind, there are two fortresses in each map, and two skulls. Grab a skull, hide it and stock up, and let the searching begin!

Term Installer 2.1

This is of use only to scenario makers. You can use it to make an installer that will install shapes, sounds, terms, STR# resources, splash screens, chapter picts, film resources, and custom icons, all in one swell foop. Horrendously useful... If you're making a big scenario, this will save you (and your users) more time than you want to calculate.

Abuse Me!

A nice little arena, with a couple of good sniper positions (one's *really* hard to get to), set up for King of the Hill (or just plain carnage).

Achille's Hills

A windy, twisty map with lots of places to get lost. Good for KOH. No readme .

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