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All Years

January 1995

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Timeline

Zeuropa

14 levels. On the whole, these are really nicely done. Many are variations on a theme (one map will be a vacuum level, another the same level with oxygen). There are a few bugs, but no fatal ones, and the general quality level is quite high. No docs.

King of the Hill v1.0

A central pillar and four outside rooms. All the good ammo's on the pillar, but you're such an easy target...

Mondo Waldo World v1.3

Despite the name, I would be very surprised if this level started its life as Waldo World. Not a bad arena, actually. Now works on all maps.

NetMap13

This is the final release (maybe) of what I called Zeuropa (below). 13 levels, some the same as in Zeuropa, some different... The author says these are all the ones that are semi-decent and don't crash. I'd agree that they're pretty good. Still no docs.

ThunderDome v5.0

Based on a net map Bungie was demoing at MacWorld, but with M1 textures (natch). A fast-paced, nicely laid-out map.

Arena Extreme

A very large arena (author recommends 6 players). A little disorienting, but lots of open space.

Body Bagging v1.1

A nice arena, inspired by Thunderdome (the M1 level, not Bungie's).

Krier's Power Levels v1.5

6 levels. Newest level is vacuum. Some interesting touches. Best for folks who have mastered vertical aiming. Nice staircase in Double Helix.

Madd Ox/Hijacker

Two maps, sharing a texture installer (compatible with the other MC products, Canyonlands and Bobco, available here as well). The Madd Ox building is the author's work building, and it's really well done (love the 70's carpeting!). Hijacker is a solo map (3 levels) in which you play DB Cooper. The plane is great, and the final level uses Buskey's Master Wall very nicely. (This level is repeated, tweaked for net play.) Very, very classy.

Mower Maps

15 levels in two maps. A real grab bag. Some very nice maps, some almost novelty maps. Level 3 of the second set (Come See the Fights) is PowerMac-Only.

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