fileball.whpress.com

Created by Steven Sauvey

Good Day 2 Die

The main room is a bunch of walkways between raised areas. There are overlooks that give you a birds-eye view of the arena (this was the author's original impetus), and lots of back passageways for hiding in/getting to sniper positions. More ammo than you'll ever need.

Kill or be Killed

A large map, broken into a few rooms. Lots of ledge shooting... and doors that look like walls. Should boil down to an arena map, with a few areas to take breathers in.