Created by Necolarus

Conflict v0.7

Based loosely on a great deathmatch map from the original Quake, this map provides small groups with two large rooms to keep the action constant. Multiple paths and various levels will keep players alert from the start.

Fovea v0.4

Fovea pushes for an open outdoor feeling while trying to keep things close in quarters. This map goes far beyond the capabilities of Forge and the Infinity engine.