Created by Goran Svensson
           
                      
                                                  
 
          
          
                                            
        
    
  
        
  
  
      
        
    
        
        
  
    Installment 10 of an ongoing series. Two levels this time. Emphasis is on puzzles... you need to use your map, and your head.
 
            
      
 
   
  
    
        
        
  
    Installment 11 of an ongoing series.
 
            
      
 
   
  
    
        
        
  
    A relatively simple netmap with a couple of Forge tricks in it (hence the name).
 
            
      
 
   
  
    
        
        
  
    A shapes patcher that will make your health and oxygen bars somewhat translucent - Aqua-like, if you will. Works under Infinity or Aleph One (or M2, for that matter).
 
            
      
 
   
  
    
        
        
  
    7 maps, 2 already released, 5 new. Wide range of sizes - what they have in common is their use of huge numbers of polys (and views that would crash Infinity in an instant).  Heavy on the map complexity, light on stuff like lighting and sounds... but you should find a map in here for most tastes.