Mike's Netmap

A medium sized netmap for the Evil application. Most of this map is corridors and hallways with the majority of them submerged under media. Flow is interrupted by transporters, deadends and one way doors. It can hold 4 to 5 minimum, but due to basic construction, you can't effectivly kill marines, hence the media. Some pretty good scenes to watch between devlins and troopers and Bobs. I tired to find a way to make the media drain, (with Forge), but I was fruitless in that endeavor. Can be played solo, regeneration is fairly quick for the aliens. Weapons/Ammo placement is plentiful and well placed.

Levels in map "evil.mikes.netmap":