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Anybody's Son Will Do

A three level solo adventrure, well, really just one. The first one is a introdutory level and the third one is a bonus net level. This map is hard just because of the regeneration rates. Don't try to kill everything, they will just keep coming back. Texture alignment problems along with flow being obsturcted but some ideas I haven't seen before. I ran by one door to a upper level at least 8 times before I saw it. (map mode, duh!)

Die Hard 1.2

A single level solo map with a built in physics model. The bobs are changed and you better make sure that you stock up before you do battle with them. The story line is pretty good and it makes sense with the bobs being so radical. Construction is good but the homogeneous texture choices really gets to be a little too much. Flow is ok, but you will need to find the chip insertion places. I found it no problem to find where the chips where, it was just where to place them. Worth you download for sure, take your time and watch out!!

Up Periscope 1.9

A good solo map that has some really good light sets and some innovative use of pattern buffers. Some of this map was very good and some of it needed some more tweaks here and there. The common "sand" texture is a little overdone but the authors light sets really helps with the textures. Some more could be put into the story line-where to put chips and why you are doing it. Transporters are essential, but they will take you a bit to find, they are not the usual textures. Be fast with the terminals, aliens regenerate pretty fast.

War and Pieces 1.21

A single level solo map that has many dead ends in it. Construction and design is really quite good, but the flow keeps getting interrupted by transporters or dead ends. Design is definitely not the problem with this map, just flow. Terminals didn't work so don't think it's you. Maybe a update will fix them.

Coop Coliseum

3-level solo scenario, designed to be played cooperatively. The level design could be a little more interesting, but it'll keep you busy.

Operation Boombastic

A single level solo map. This map, in a different sort of way, could be played and reviewed as a mapmakers beginner type of map. Grant it, some of the texture choices aren't the best in the world, but, the construction of the water area and the stairs was very good. Sounds were at a minimum, not a whole lot of different light sets, but still a playable map. It is hard to get through due to object placement, but you get just enough ammo and just the right amount of space to maneuver in. This one took some time just on normal, although it is a short episode. Not a bad first map...

Montsegur

This is a runner up qualifier in the Marathon Map Making Competition for the Best Single Player category. The story line pick's up from the Robert Blake time line from M-2. You are on a trek to retrieve a chip and repair.

Slice Me Nice

A very large solo map that has some pretty cool tricks in it. Your job is to release the BoB's that are being held captive. Great detail with light sets, construction and with flow. The way the BoB's finally get released is cool.

The Devil's Workshop

A single level solo map that will make a grenade hopper out of you if your not already. I had to go through this one many times before I finally found the end. Search every corner on this map, the author has put in some rewards if you search hard enough. A interesting story line where you are a general that has been sent to a planet to investigate why a scientist has disappeared. Flow is interrupted with transporters and terminal transporting. This was the biggest obstacle I found with this map. It really takes you through some great ideas and then you flip a switch and transport.

The Ups and Downs of Elevator Repair 1.0.4

A solo map with a brand new idea along with some intriguing puzzles. Some very good construction on some of the levels. Basically you enter on a central area core shaft that will take you to the various levels (floors) on this map. (that you must repair) You must reach the goal of each floor and then access to the next floor will open. Some of the levels have long and sprawling hallways, but, they are done with some real taste at times. The level with the transport puzzle is the only one I didn't care for. (personal taste here) This map should challenge you.

Culture Shock 0.1

A 4 level solo map, really 2 levels that describe where you are and what your mission is, the other two are pretty large. The author went to some detail on the read me's so don't fly past them. A couple of smears on elevators and some neat puzzles to figure out. Visually, pretty well done. This guy likes drones and he also puts jugger's in places that you wouldn't expect. (check the screenshot out)

Disposal

A very good solo level that will try your patience. From the very first puzzle you can tell that this thing is going to take strategy to get through. A vacuum level on a ship, you fish your way through fusion bobs (these guys are pretty deadly), compliers and not to mention sewage and the constant need for air. Run back and forth, seems to be the case here, but I sure didn't get bored and didn't mind running. A good download with some great ideas and construction efforts. The beginning central shaft is worth the download.

Tekus Station

A update of a previously released map. A solo level that IMO is pretty good. The author is asking for email concerning the level before committing to more. Comes with a physics model that affects some of baddies, i.e. what guns will have effect on them. Also includes two net maps, Hoover and Cartography 101. A good download and worth your time....

Toxic Waste

A three level solo adventure that IMO is much better than the authors other maps. This map still needs construction detail and sound detail, but he is getting better. A basic repair map but with some varieties. A few of the elevators were too slow, but overall a much improved effort. This guy is definitely getting better...

Enforcer Plot

Basically a run around and exterminate everything you can find solo level. I couldn't find a real story line....except kill the bad guys. I suppose the readme is the terminals.

Learn To Spell

Well......to sum it up. I went down one hallway and thought, this is a cool idea and then I was stopped by dead ends right around the corner and then I thought, did the same person make this whole map. Maybe the start of more things to come. A M2/Infinity 2 level solo map that gives you some good carnage practice. Story, well, find out for yourself. The two juggers at the end can be killed with the spnkr', but you will probably fry first!!

The Prototype Wars

A 2 level solo map. The first level, was orginally released by itself a couple of months back, Hunter Chase. You are supposed to do exactly what the title states, run from Hunters. The second level, Chips Ahoy has pretty good construction, and because of the design the flow is decent. It is basically a get the chip and insert type level (repair). This guy loves compliers, it seemed eveytime I turned around, one was aiming for me.

Endymio 1.2

A previous 3 level solo map. Now updated with the jugger flashes out. (Towards the end of the 2nd level there were flashes from juggers dying, they were in fact so bright that it was almost impossible to see. Honestly, I played with my sunglasses on) The net levels are now gone and some lighting effects have been added. Personally I liked some of the ideas with this map, the author stretches sight lines to the max, so in some cases it might get a little jerky, but I played through in low res...

Beta Molorok

A solo level that is based on the lava texture set. Some very good lighting effects along with some pretty neat tricks. Aliens are triggered weird at times, maybe a few tags need to be changed. Be careful, the first platform you start in doesn't have a ledge.

Remember the Marathon

A short one level solo map with some good construction. It is media heavy but some different texture choices...the author requests emails so please help the author in that area.. A LOT of baddies and some of them don't appear as hostile as they have been in the past.

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