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CyenV1.38.sit v1.0

designed for 3 players. small maps, high kills.

works great with altered physics to have the pistol be a one shot kill.

S'phorn Cross v1.0

A large arena style map with a small, open hill and surrounding windows and ledges to attack from. It is great for playing with anything from 2 to 8 players, due to its unique architecture.

geranimo DETHH jump! v1.1

Carefully tested, lighted and designed netmap for all group sizes. Bug free. No bouncy walls, no untextured spots. Good flow & ammo placement.

2 open areas with some ledges and stairs. Fast carnage, not many hideouts: Campers won't survive in this map...

black surge v1.1

VERY small map in the veins of "poorly built spaceship" (GRENDEL). 8 player locations but will get crowded with even 4 players. Not many netmaps are this small, check it out if you want tight action with small groups. HUGE KPM rates guaranteed

version 1.0 didn't have skull and hill marked. this is now fixed

mr. Spade's Office v1.0

simple but not symmetric arena-style map. Nice design but not my best stuff... Anyway it should be a decent KOTH map.

BUG FREE or I owe you my balls

Ode To Pombero v1.9

O.T.P. v1.9 contains 11 heavily play-tested net maps designed for 2 to 8 players. Flow is unimpeded and play is gushy fun. Included is “YooKeeBang”, a KotH missile-munching favorite.

Moon Games v1.2

Small map, 4 connected rooms with 2 smaller rooms connected by a stairway. 2 films included to demonstrate the carnage held within.

Pfhive Pack

5 levels, focus is on vertical movement. Everything is fast - hesitate and you're lost. (Elevators, for example, generally visit a level for a second or two - time the jump-off, or head back to where you started.

Some More Lh'owon v1.1

My second netpack, totalling 13 net levels for M2 and Infinity. These are more technically advanced than my first netpack, making for better gameplay. All maps work well with 2-8 players.

Last Survivor of the Nostromo v2

A couple of years ago, ydnar offloaded the last of his Marathon detritus, a very impressive (though slightly unfinished) map called Last Survivor of the Nostromo. Recently, oogaBooga decided to polish it up.

Jerkcity 1.5

6 levels, on the small side. You know, I'm getting tired of saying nice things about this guy. Who the heck does he think he is, consistently turning out top-notch netmaps? Okay, go ahead and play these, if you like good flow, and nice architecture, and plenty of weapons and ammo... but don't think I'm gonna be happy about it. (Dang, those red weapons are fun in netplay.)

Blunt Hop 1.5

A 7 level nethop pack. Every single one of these maps is worth playing on its own (well, okay, the vacuum level's sort of a pain in the ass), together they total a monstrous netgame potential.

Grendel Manqué v2

An upgrade of a 5 map collection - it's 15 maps now. Emphasis is on lighting and special effects - maps are very pretty to look at.

Meerkat Wrecknophobe 1.1

3 more levels from a master. One is simply a fun bit from a RED solo map, but all three are really playable - you'll spend most of your time getting blasted by friends, and very little time trying to figure out where to go next. Those RED weapons are just built for carnage, aren't they?

Rocket Launcher

A square level, with a bunch of fake walls, and hundreds and hundreds and hundreds of rocket packs. Internally, the level is called 'Die', which is relatively accurate - you can't always see what's coming at you, because of the fake walls.

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