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CA Maps

3 maps. Nice concepts. Two require teams to be much fun... but the teams can be as small as one person each. These are well-designed, and worth the download.

Fortress of Solitude v1.1

An open arena with a tower in the center, and a spiral path around the outside to reach it. This version fixes the zero length line bug the original had.

Pfhinale v1.0

This is another rf reddig map, released many months ago in an almost finished state. I finished it. Enjoy. This is what a small arena should be.

Sniping on Snipers

When I first tried this, I hated it. After about 3 minutes, though... this is a pretty decent map. Well laid out in terms of ammo/weapons vs. open space... there's no free lunch here. You want stuff, you got to take chances.

Barrel of Monkeys

A multi-level arena. Light plays a pretty key role here... and there are secrets to be found, if your playmates don't kill you first... It's on the small maps page because it's all pretty much in one room, but it can easily support more than four players.

Sky's The Limit v2.5

A nice, small, symmetrical arena. Flow is great, and the powerful stuff is a little off the beaten path.

Suicide v22

3 levels. These didn't thrill me as some have... and Circle Jerk has a bit of smearing if you're looking at the platform next to you as it moves (somewhat unavoidable, given the Marathon engine). Still fun, though...

Akira Complex

5 levels. Mostly simple, with no place to hide-geometrical. Good for carnage... The title map is somewhat more complicated.

Carnage Galore

Lots of very long, very narrow passageways, and no real ammo. Comes with a physics model. Impossible without it (the hunters will take you down very quickly), but way too easy with it...

Tesseract

A really simple 5D map. So simple, in fact, you may have trouble finding the 5D space... until your fodder is in it.

Disco Inferno v1.0.1

Aaron Sommer's take on the original Disco Inferno. Since it's not an upgrade by the original author, I'm leaving both versions up... This one's worth a look, though. The teleporter hall made me sick. Not a new map, just new to this page.

Escher=MC.WHAT!

A nice 5-D take on Bungie's pillar net level. Much, much bigger than the original (or at least it seems that way, with the added dimension...).

Happy Happy Carnage Carnage

A simple arena for up to four players. Each player gets his own weapon, and ammo is down in the pit... The only way to change weapons is to die. (If this one gets converted to M2, it should have a totally different feel to it...) Not a new map, just new to this page.

Hard Boiled

For such a small map, it sure is easy to get lost... Contains Harry Hahn's impeccable attention to detail (check out the Marathon logo in the big room near the top of the map, done in lights...) Not a new map, just new to this page.

HomerDome

A baseball diamond. Check the locker room for the really big guns. Not a new map, just new to this page.

Starbase IX

Big, and dark. Pretty spooky, though... if you're playing this as a net level, be sure to have a big group. The readme says any similarities to existing work is coincidental or subconscious. He's got a pretty active subconscious...

Suicide V21

5 levels. A couple of them are great (Mount Pfhorabachi, Out of the Closet) and all are very playable. Up on a Pedestal is a little rough if you miss a weapon at the start, but I guess if you do, you won't live long, so it's not really a problem...

Whiteout

A concept map. A totally white world... great for the holidays. REQUIRES the Maddox/Hijacker textures (357K) for the two textures it uses... If you play this solo, be prepared to get your butt kicked by those regenerating troopers. Never fear, there's a recharger here somewhere... if only I could find my way through the snow...

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